Stats / Balancing Update

Hello! Another day, another patch! Today we have made so much progress, I can't even believe it! Let's have a look:

  • Bugfixes
    • Unpausing with "P" now removes the "Pause" Popup
    • Animals will wait for a fraction of a second before entering the elevator (to prevent false entries)
  • New Stats on Results-Screen
    • Type of Animals transported
    • Amount of Combos achieved

  • Balancing the spawning pattern for the animals

Thanks for Kryphonix for helping me out chosing english words, it's hard you know

Files 10 MB
Apr 17, 2018 24 MB
Apr 17, 2018



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nice a godot game. <3. Hope you enjoy godot. The reason I know its godot because of the button.

shipwreck, the game I made with using godot too. Used theming to make the godot buttons any texture I want.

Yes I do love Godot! Yeah the Godot buttons are very recognisable haha, they'll change eventually. Other than that, Godot has just such a cozy workflow, I couldn't think of using any other engine to make (serious) games anymore.